
ARC Raiders is one of the most hardware-demanding games of 2026. Built on Unreal Engine 5 with full Lumen global illumination and Nanite virtualized geometry, it requires capable hardware even at minimum settings. An RTX 2060 is the entry point which is already a mid-range card and the recommended spec asks for an RTX 3080. If you’re on older or budget hardware, this is a game worth benchmarking carefully before purchasing.
Minimum vs Recommended Specs
Quick Compatibility Reference
| Your Hardware | Can You Run It? | Expected Performance |
|---|---|---|
| RTX 4080 / RX 7900 XTX + i9 + 32GB | Yes, maxed | 1440p / Ultra / 60fps+ native |
| RTX 3080 / RX 6800 XT + i7 + 32GB | Yes (recommended) | 1440p / High / 60fps with DLSS/FSR |
| RTX 3060 Ti / RX 6700 XT + i7 + 16GB | Yes | 1080p / High / 60fps with DLSS/FSR |
| RTX 2070 / RX 5700 XT + i5 + 16GB | Borderline | 1080p / Medium / 60fps with FSR |
| RTX 2060 / RX 5700 XT + i5 + 16GB | Borderline (minimum) | 1080p / Low / 60fps with FSR |
| GTX 1080 or older / RX 590 or older | No | Below minimum |
ARC Raiders UE5 Performance Guide
ARC Raiders is built on Unreal Engine 5 with Lumen global illumination active by default. Lumen produces stunning dynamic lighting but is significantly more expensive than traditional rasterized lighting. On hardware below an RTX 3070 or RX 6800 XT, using FSR Quality mode is effectively required to maintain 60fps at 1080p on medium settings.
DLSS 3 Frame Generation on RTX 40-series cards makes a dramatic difference in this game specifically the performance multiplier from Frame Generation plus the visual quality of DLSS 4 provides an experience that feels close to high-end native rendering on mid-tier RTX 40 hardware.




